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Flips And Twists

Flips And Twists

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Devlog

  • Build 0.4 - On the road to a demo
    May 06, 2025 by Digital Kingdom
    1
    #tutorial, #training mode, #update, #controls, #gameplay
    We've been working on figure learning for a little while now. The testing over the past few months has pushed us to make even more radical decisions regarding gameplay. Movements that constantly cause... Continue reading
  • Build 0.2 - Core gameplay
    February 27, 2025 by Digital Kingdom
    The previous version had a nice, simple feel to it, and since then, the game has evolved significantly. We've gone from a character doing freestyle flips with lunar gravity to a spring-mounted gymnast... Continue reading
  • build 0.0.2
    December 12, 2024 by Digital Kingdom
    1
    #bugfixes, #minor update
    After an initial evening of testing with a dozen or so players, the results were full of good points, areas for improvement and areas for exploration. On the other hand, it also quickly became clear t... Continue reading
  • Before build 0.0.1
    December 11, 2024 by Digital Kingdom
    1
    #protoyping, #idea, #concept, #gameplay, #game design
    Before moving on to perhaps more technical documentation, it's important to put the prototype into context. Initially, the concept revolved around death diving, a big jump with super-stylish tricks an... Continue reading
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Updated 28 days ago